I feel like I started this TC just yesterday…

When I first saw the movie, I was psyched beyond belief. I loved the trash-atmosphere the movie had, I loved the adrenaline rush… and the next day I thought that SST would be great for an action game. It took me two more years to realize nobody will ever make a proper SST game. I eventually focused on Duke as the platform, because Duke is my favorite 3D action game, and because it's so configurable and MOD friendly... After another SST Duke TC flunked and disappeared, I've decided what the hell, I'll do it if no one will. I had no idea what I really started that Monday night, when the first HTML page for the SST TC saw the light of the day. If someone said what is expecting me, I would abandon the idea straight away. ;-) Good thing no one did.

Originally, I planned the TC as a fairly small add-on for Duke. As the time passed, more and more stuff was added and the initial small TC started to get bigger and bigger, until I've realized this monster will take much more time to be finished. You gained of it, dear fans worldwide because you own the first TC that includes everything you saw before in any add-on for your favorite shooter, and completely new things you did not see as of yet. Smile.

After thousands of e-mails, megabytes and megabytes of exchanged files, after oh-so-many nights we spent in front of a PC you downloaded the SST TC and that makes me feel damn proud.

No man alone can make a TC. Not the SST TC. I've met a lot of people over the Internet in the last months. A lot of SST fans wanted to help… and I'm glad to say I've found a lot of great friends and that's probably the only pay I will ever get for doing the TC. These great human creatures worked by my side on this TC and they are all competent and hard working people… Thanks guys, and girls… this all wouldn't be possible without your help, and I appreciate all of your free time you spent on this.

Now I'm seeing it all over again happening with our new projects...

Whatever happens in the years to come, I will always remember this TC. Perhaps, one day in the soon future, you will find a boxed copy of a new Bgame project in your store. Until that day,

Moloch, Bgame Productions.